I-Play started out being called Digital Bridges, then dbi, then dbi games and finally I-play. Over the time it turned from a technology for delivering WAP and SMS games into a mobile games publisher provide downloadable J2ME, Brew and Native games.
Sorcery was one of the first games we did, it was a pick your own path adventure on WAP with hundreds of hand drawn location images done in black and white. We did a number of these games including a Star Trek game licensed from Activision.
Moving to download J2ME games we developed licensed games on everything from Pink Panther to Goodfellas, Robocop to Maria Sharapova Tennis.
We also did original games, My Dog was very successful as was Pillowfight but for very different reasons.
Racing games were a big part of the portfolio with Fast and Furious but also licensed games like WRC Rally.
Finally we worked with EA Sports on a number of FIFA and Tiger Woods games.
I ran the production and publishing with four internal development teams and a number of external teams developing around twenty games a year in total.